51st State: Master Set + Allies & Scavengers Expansions (Pre-loved)

51st State: Master Set + Allies & Scavengers Expansions (Pre-loved)

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The world you know no longer exists. There is no government. No army. No civilization. The United States has collapsed, and now thirty years after the war started, new powers finally try to take control over the ruined country, try to establish a new order, try to control others and create a new country, a new state: the 51st State.

51st State is a card game in which players control one of four powers trying to build a new country. Players put new locations into play, hire leaders, and send people to work in buildings to gain resources and new skills. To do this, every card in 51st State can be used in three different ways:

  • Raze a location to gain many resources once.
  • Deal with this location to gain one resource every turn.
  • Build the location so that you can use its skill each turn.

51st State: Master Set marks the rebirth of the 51st State line, with this set containing 88 cards from the original base game, and 50 cards each from both the New Era and Winter expansions; one of these expansions can be mixed with the cards of the base game, but not both at the same time. The entire set has been rebalanced to offer a cohesive experience no matter which expansion you choose to use.

In 51st State: Scavengers, nothing is lost forever — meaning that you can now search the discard for valuable locations and leverage them for use in your State.

51st State: Scavengers, the first expansion for 51st State: Master Set, is based on the previous 51st State expansion Ruins. This set of fifty cards brings back some favorite cards from the original expansion while introducing new locations to the game as well as a new mechanism.

In 51st State: Allies, the second expansion for 51st State Master Set, you discover new ways to ally your factions! Cards now include a new alliance mechanism that grants you new unique bonuses and features. Will you try to unite the factions of the 51st State, or are you going to be a lone wolf? Will you create powerful combos between your allied cards? Finally, do you plan a welcome party for the three new factions that have crossed the wasteland and joined in the fray? Allies introduce Steel Police, Uranopolis, and Sharrash! With them, you will discover new ways to dominate the wasteland!

Condition: Green


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